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SHOUTBOX ARCHIVE
foxterrier - 18:14 (22-03-2014)
bens.tips
Leftie - 12:30 (22-03-2014)
Already recieved the glidez!! Mionix FTW
Leftie - 14:15 (20-03-2014)
yeah i switched mousepads back to the razer destructor 1, becuse the mionix ensis 320 (black verzion) is damaged quite a bit unfortunatly. But the razer destructor eats glidez really fast so i thaught i would need a backup set
EBassie - 13:59 (20-03-2014)
NOICE!

Guess I will do that too as a preemptive meassure :)
Leftie - 13:38 (20-03-2014)
Another reason mionix mice are the best: i asked where i could find a new set of glidez for my mouse because i could not find them in their EU webshop.

They just asked me for my adress and they will send me a pair :)

awesome
foxterrier - 05:18 (20-03-2014)
BF vs CoD Rap Battle

Watch on Youtube
YouTube

Loki - 16:18 (18-03-2014)
Happy B-Day P ... aalen ;-)
foxterrier - 05:13 (18-03-2014)
Happy B-Day vanPaalen
EBassie - 01:35 (18-03-2014)
Happy Birthday vanPaalen!
ArNeo - 22:58 (12-03-2014)
Fritz!bugs :P
EBassie - 18:39 (12-03-2014)
LOL WHUT? A queue of 20!?
i.imgur.com
Leftie - 02:27 (11-03-2014)
Ah oke, 10Hz or not, still a shitty netcode :p
Leftie - 18:04 (10-03-2014)
hmm in the video he also explaines increasing tickrate would make the game even shittier.. Basicly BF4 is fucked from the get go, they would have to re-write the whole game to fix it. mEh.. kinda sucks. Source engine ftw.
Leftie - 17:47 (10-03-2014)
so basicly a built in extra 100 ping?
EBassie - 11:53 (10-03-2014)
10Hz may be silly if it was true... I guess :)
bananaSkill - 10:29 (10-03-2014)
@EBassie, 10Hz: HUH
that value sounds silly, 'back in the day' we had a machine running CS:S @ 1000Hz.
Leftie - 16:14 (09-03-2014)
Ts had some issues too everyone was robot
EBassie - 15:04 (09-03-2014)
I stopped the BF3 Metro server as it kept dropping all players due to emergency maintenance in the datacenter.
EBassie - 18:43 (07-03-2014)
iquana: Maximum rank in BF4 is now 120 :P
EBassie - 20:28 (04-03-2014)
Yeah, that's a really interesting video. Although it has a few flaws about the 10Hz tickrate. Everybody is shouting about the gameservers only using 10Hz, while this isn't (completely) correct.

interesting post about Netcode fixes from DICE about this:
battlelog.battlefield.com